Solid Editing & Generating 2D Views
In this chapter, you will learn to do the following:
Move objects
Create 3D Arrays
Mirror objects in 3D spaces
Fillet edges
Taper faces of the solid object
Offset faces
Rotate objects
Create 3D Polylines
Shell objects
Chamfer edges
Create Live sections
Generate 2D views of a 3D model
Create section and detailed views
Introduction
In the previous chapter, you have learnt to create simple solid objects. Now, you will learn to use solid editing tools to create complex models. You will also learn to generate orthographic views of 3D models.
Using the Move tool
The Move tool that you used in 2D drawings can also be used in 3D modeling. You can change the position of an object using the Move tool. The application of this tool in 3D modeling is discussed next.
Example:
Start a new file in the 3D Modeling workspace.
Select Front from the 3D Navigation drop-down of the View panel.
Create the sketch on the front view and presspull it upto 120 mm distance, as shown.
Create a cylinder of 30 mm diameter and 30 mm height, as shown.
Type M in the command line and press ENTER; the Move tool is invoked.
Select the cylinder and press ENTER.
Select the center point of the cylinder to define the base point, as shown.
Select the end point of the base object; the cylinder will be aligned to it, as shown.